Thursday, April 19, 2012

Maxing Bowzon PvP damage

I was wondering how much damage a Bowzon with "perfect" gear could do, so I did some calculations. Here are the calculations and at the bottom the results. My first priority was to hit the 7 frame IAS breakpoint, my second priority was damage. The formula is from The Arreat Summit: http://classic.battle.net/diablo2exp...aracters.shtml

Minimum Damage = (Weapon Minimum Damage + (+x To Minimum Damage)) * (1 + StatsBonus + (+x% Enhanced Damage) / 100) * Modifier

Maximum Damage = (Weapon Maximum Damage + (+x To Maximum Damage)) * (1 + StatsBonus + (+x% Enhanced Damage) / 100) * Modifier

Weapon: Archer Matriarchal Bow [Faith]

Amulet: Cat's Eye

Left Ring: Ring of Maiming Performance Perfection

Right Ring: Ring of Maiming Performance Perfection

Belt: Razortail

Gloves: Bowyer Vampirebone Gloves of Giant Alacrity Nirvana

Boots: War Traveler

Helm: Valkyrie Artisan's Deadly Diadem of Maiming Performance Perfection (wut)

First socket: Realgar Carmine Jewel of Daring Virility Bliss

Second socket: Realgar Carmine Jewel of Daring Virility Bliss

Body armor: Scarab Husk [Fortitude]

Charms: Fletcher's Grand Charm of Maiming * 10, Annihilus, Hellfire Torch, Red Small Charm of Craftsmanship * 8

IAS: breakpoint is 147

Bow: 110 (Fanaticism Aura)

Amulet: 20 (Cat's Eye)

Gloves: 20 (rare)

Minimum Damage: 20 * 3.3 (Faith) + 8 (Rings) + 12 (Helm) + 25 (Boots) + 20 (Jewels) + 8 (Charms) = 139

Maximum damage: 47 * 3.3 (Faith) + 10 (Razortail Belt) + 26 (rings) + 13 (Helm) + 25 (Boots) + 18 (Jewels) + 48 (Charms) = 295.1

52 Base Strength + 10 (Boots) + 15 (Gloves) + 18 (Jewels) = 95

498 Base Dexterity + 25 (Amulet) + 40 (Rings) + 30 (Gloves) + 15 (Belt) + 20 (Helm) + 18 (Jewels) = 646

20 Base Vitality

15 Base Energy

Guided arrow: 20 (Base) + 5 (Bow) + 2 (Gloves) + 2 (Helm) + 14 (Charms) = 43

6.46 (Dexterity) + 2.88 (Fanaticism Aura) + .60 (Jewels) + .30 (Helm) + 3.00 (Body Armor) + 2.15 (Guided Arrow) = 15.39

139*15.39 = 2139 minimum damage

295.1*15.39 = 4541 maximum damage

Now obviously this isn't practically possible, but I'm wondering if it's theoretically possible or if I made some sort of error. I'm also wondering if higher average guided arrow damage is possible.

Is this enough physical damage to OHKO in PvP?

EDIT: The wiki is vague on whether cruel can spawn on rares or not. If they can this damage could probably be trumped.|||I don't know exactly where the error is, but it's too low.

I think it's in the charms. GCs and SCs have way too little damage. Fine SC (+3 max) do you better.|||I think Grand Matron Bow would be a better choice for a glass cannon build|||Fine SC of Craftsmanship gives you +4 max. Also you might get more benefit from a 14 Max GC than from a Bow Skills GC.|||Good oversights droid. Shows what I know about charms.

Sass: With the charm changes droid mentioned, that screenshot should be exceeded. It already beats its min damage.

EDIT: After changing up the charms...


Quote:




Minimum Damage = (Weapon Minimum Damage + (+x To Minimum Damage)) * (1 + StatsBonus + (+x% Enhanced Damage) / 100) * Modifier

Maximum Damage = (Weapon Maximum Damage + (+x To Maximum Damage)) * (1 + StatsBonus + (+x% Enhanced Damage) / 100) * Modifier

Weapon: Archer Matriarchal Bow [Faith]

Amulet: Cat's Eye

Left Ring: Ring of Maiming Performance Perfection

Right Ring: Ring of Maiming Performance Perfection

Belt: Razortail

Gloves: Bowyer Vampirebone Gloves of Giant Alacrity Nirvana

Boots: War Traveler

Helm: Valkyrie Artisan's Deadly Diadem of Maiming Performance Perfection (wut)

First socket: Realgar Carmine Jewel of Daring Virility Bliss

Second socket: Realgar Carmine Jewel of Daring Virility Bliss

Body armor: Scarab Husk [Fortitude]

Charms: Sharp Grand Charm of Maiming * 10, Annihilus, Hellfire Torch, Fine Small Charm of Craftsmanship * 8

IAS: breakpoint is 147

Bow: 110 (Fanaticism Aura)

Amulet: 20 (Cat's Eye)

Gloves: 20 (rare)

Base minimum: 20 * (1 [Base] + 3.3 [Faith]) = 86

Base maximum: 47 * (1 [Base] + 3.3 [Faith]) = 202.1

Minimum Damage: 86 [Base] + 8 [Rings) + 12 [Helm] + 25 [Boots] + 20 (Jewels] = 151

Maximum damage: 202 [Base] + 10 [Razortail Belt] + 26 [Rings] + 13 [Helm) + 25 [Boots] + 18 [Jewels] + 180 [Charms] = 474.1

52 Base Strength + 10 [Boots] + 15 [Gloves] + 18 [Jewels] = 95

498 Base Dexterity + 25 [Amulet] + 40 [Rings] + 30 [Gloves] + 15 [Belt] + 20 [Helm] + 18 [Jewels] = 646

20 Base Vitality

15 Base Energy

Guided arrow: 20 [Base] + 5 [Bow] + 2 [Gloves] + 2 [Helm] = 29

6.46 [Dexterity] + 2.88 [Fanaticism Aura] + .60 [Jewels] + .30 [Helm] + 3.00 [Body Armor] + 1.45 [Guided Arrow] = 14.69

151*14.69 = 2218 minimum damage

474.1*14.69 = 6964 maximum damage




2248-7059 damage|||Apparently cruel rare bows can spawn: http://i6.photobucket.com/albums/y22...eenshot013.jpg

I'll have to revise things based on this tomorrow.

EDIT:

Weapon: Cruel Jeweler Grandmaster's Matriarchal Bow of Quickness Evisceration Transcendence

Sockets: Ruby Jewel of Fervor * 4

Amulet: Cat's Eye

Left Ring: Ring of Maiming Performance Perfection

Right Ring: Ring of Maiming Performance Perfection

Belt: Nosferatu's Coil

Gloves: Bowyer Vampirebone Gloves of Giant Alacrity Nirvana

Boots: War Traveler

Helm: Valkyrie Artisan's Deadly Diadem of Maiming Performance Perfection (wut)

Sockets: Realgar Carmine Jewel of Daring Virility Bliss * 2

Body armor: Scarab Husk [Fortitude]

Charms: Sharp Grand Charm of Maiming * 10, Annihilus, Hellfire Torch, Fine Small Charm of Craftsmanship * 8

IAS: breakpoint is 147

Bow: 110 (Fanaticism Aura)

Amulet: 20 (Cat's Eye)

Gloves: 20 (rare)

Base minimum: 20 * (1 [Base] + 3 [Cruel] + 2 [Grandmaster's] + 1.6 [Jewels]) = 152

Base maximum: 47 * (1 [Base] + 3 [Cruel] + 2 [Grandmaster's] + 1.6 [Jewels]) = 357.2

Minimum Damage: 152 [Base] + 20 [Bow] + 8 [Rings] + 12 [Helm] + 25 [Boots] + 20 [Jewels] = 237

Maximum damage: 357.2 [Base] + 63 [Bow] + 26 [Rings] + 13 [Helm] + 25 [Boots] + 18 [Jewels] + 180 [Charms] = 682.2

52 Base Strength + 10 [Boots] + 15 [Gloves] + 18 [Jewels] = 95

498 Base Dexterity + 25 [Amulet] + 40 [Rings] + 30 [Gloves] + 15 [Belt] + 20 [Helm] + 18 [Jewels] = 646

20 Base Vitality

15 Base Energy

Guided arrow: 20 [Base] + 2 [Gloves] + 2 [Helm] = 24

6.46 [Dexterity] + .60 [Jewels] + .30 [Helm] + 3.00 [Body Armor] + 1.20 [Guided Arrow] = 11.56

237*11.56 = 2739 minimum damage

682.2*11.56 = 7886 maximum damage|||Re: Weapon.

Your suggested weapon cannot exist legitly. Your weapon seems to be a rare quality item. The Grandmaster's prefix cannot spawn on rare items, only magic. The best you can do is Master's (150% ED, 250 AR). This goes for Jeweler's as well, which is only found on magic items. The best you can do is Mechanic's (2 open sockets). This is also true for Quickness (not even possible on magic bows) and Evisceration. The best you can do is Alcarity (20 IAS) and Slaughter (20 Max).

Re: Rings.

These cannot exist legitly. Performance and Perfection are found on magic items only.

Re: Circlet.

This item cannot exist legitly. Maiming and Perfection are limited to magic items only. Your rare jewels are also not possible. They have 5 affixes, when rare jewels are capped at 4. Also, there is a %ED/Max/Min bug. All the %ED on this proposed circlet will be bugged and not do anything.

Re: Charms.

I'm not sure how you plan on putting 10 Grand Charms and Hellfire Torch into a single inventory.

Re: Getting OHKOs.

Don't forget double damage and the PvP penalty of 1/6. You will be able to get OHKOs with an extreme emphasis on damage, but chances are, you'll be OHKOing the poorer side of duelers. Those that have better motility than you (which be will a lot of them, especially when your 'Zon barely has 50 FRW) and have some source of block will easily get close to you and OHKO your 'Zon first.|||I can't tell what's magic only and what's not. The wiki is in total shambles about it.

For instance the wiki says nothing about perfection not spawning on rare circlets.

Could you link me to where you're getting your info from?

EDIT: Man charms >_>

Also Jewels will be fixed, but first I want to figure out a way to know for sure what's magic only and what's not.|||arreat summit's always the first place to look for info like this|||This is also a very good site.

No comments:

Post a Comment